// Copyright (C) 2019-2020 star.engine at outlook dot com
//
// This file is part of StarEngine
//
// StarEngine is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// StarEngine is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with StarEngine.  If not, see <https://www.gnu.org/licenses/>.

#pragma once
#include <Star/Graphics/SRenderFwd.h>

namespace Star {

namespace Asset {

struct FbxInfo;
struct MeshInfo;
struct TextureInfo;
struct ShaderInfo;
struct MaterialInfo;
struct ContentInfo;
struct RenderGraphInfo;
struct FbxImportSettings;
struct AssetDatabase;
struct Direct_;
struct IndexToDirect_;

using ReferenceMode = std::variant<Direct_, IndexToDirect_>;

struct ByControlPoint_;
struct ByPolygonVertex_;
struct ByPolygon_;

using MappingMode = std::variant<ByControlPoint_, ByPolygonVertex_, ByPolygon_>;

struct TextureImportSettings;

} // namespace Asset

} // namespace Star
